How games can be used in education

I think the most conventional way that games could be used for education is if a gaming company created a educational game. A big gaming company such and EA or Nintendo made an educational game specifically for use in the classroom.  possibly a mobile game that you could play on your phone, this would eliminate the need for extra equipment to play it since almost everyone has a smartphone these days. Another way that gaming could be used in education many games these days could be studied by someone who is majoring in a type of film degree or anything similar to that because of how cinematic they are. Games these days  are closer to movies than they are video games from ten to fifteen years ago. Many high budget games use motion capture to enhance cut scenes to the point that you can see and convey emotion just as well as movies.

Free online games could also be used for education specifically in high school or other forms of public school because it doesn’t require either the students or the schools to spend any extra money on things such as consoles and most can be played on virtually any computer. Avery interesting use would be to use one to take a test on the computer and for every question you answer right the story would have something good happen in it where as if you got the answer wrong, something bad would happen in the story. so that the ending of the story the would be determined by how well you do on the test.

Blog post #5: Gaming and Education

I believe that gaming can be used in education. If the game is related well enough to the lesson that is being taught then the students can relate or grasp the idea better.                                      In elementary school we played a lot of games online that consisted of activities and lessons where you had to learn the material in order to move up. Even in high school I remember playing games on the promethean board to help us review for exams coming up. Many people learn better visually so by incorporating gaming with teaching then it made it easier for them to learn. I feel like I learn better visually then when the lesson is just being taught. Many people view gaming as a negative because of the lack of activeness and all the violent, but I feel like if the game is used properly then it can work out quite well. 

Blog post #5: Discuss the reading and how you think gaming can be used in education

I think that gamming can be used in a lot of great ways with education for instance, during my freshman year when I took World Geography I would have to memorize maps of Africa and Europe but it was simple to memorize when I used a website that used a lot of matching and made it into a game. Looking at the map and trying to memorize was rather hard but once I could make it into a game it became exciting and then I wanted to beat my different times and be the fastest I could be.

My mom is a second grade teacher so she uses a lot of these techniques and always comes up with different ways of teaching her kids different things. I think when you use it the right way it is very successful and it helps encourage kids to learn and helps them want to learn. Kids love using computers and getting on the internet so it would be very beneficial.


In my opinion, gaming could play a huge role in education if it were used correctly. For instance, instead of making students watch video after video of how to get a job, there could be a video game that puts them in a virtual job interview. The possibilities are endless when it comes to what you can do with gaming, and the fact that gaming is the largest form of entertainment just adds to the phenomenon. The biggest problem with teaching right now is that the students do not get enough interaction with the material. Gaming could not only change this issue, but it could end it forever. It would be a lot easier to wake up for class if you knew that you were about to have fun and enjoy what you were going to do. I love the idea of using gaming because I like playing video games, and even if people do not like playing games, they could learn to like them. Just like having online classes, gaming could be done online, it would not have to be directly done in the class. My main point is that gaming could provide real scenarios for students to interact with and real scenarios that gave them opportunities to work with people all over the world. It could give them the chance to interact in different fields of work in order to find what they are truly passionate in. A video game class would not only be innovative, but also good for the future of the world.

gaming and education

The reading gave an interesting look at gaming. It really has become a phenomenon, and much like the Internet and many other technologies of the time, our generation has grown up with it. I think that the integration of gaming into educational pursuits would be difficult in higher education rather than in the younger years of our academic careers. I can remember being a kid and playing Carmon San Diego on the computer and learning about different historical events. It didn’t occur to me at the time that the game was trying to teach me something; I just thought it was fun. However, even today I am realizing just how much I retained and did learn from the game. The older we get the more complex games must become to gain our attention. I think that the effectiveness of the game is also dependent on how unscholarly it appears. People usually retain more in a relaxed setting, so putting them in a familiar situation of game play and raising the stakes so that they have something tangible to attain is a good incentive to learning. In middle school I had a teacher who would review for tests by the whole class playing jeopardy on the projector, with different questions that might be on the test as the questions in the game. The class was split up into teams and the team that won got extra credit on the test. The structure and competitive game play lead to people actively thinking and problem solving on the part of the students, and most people did better on the tests as a result. It is more fun to play a game than going over listed topics that will be on the test. I think that it is more likely students will give their attention to a game rather than a lecture. 

Gaming and education

I do believe that playing a game that is education based can better learning. Using games as a way of learning can help stimulate the mind because you’re active with the lesson. For our younger generation this could be a means of learning because they are used to gaming and using controls. This can also bring challenges to learn because you could unlock levels and want to do better. When I was younger I remember using computer games to learn my alphabet and numbers. Then later on my teachers would assign online game assignments and I enjoyed them because they kept my interest.

Gaming in Education

I believe that sometimes having games linked with a lesson can improve the learner’s ability to understand the lesson fully. When I was in elementary to middle school, some of my teachers allowed us to get on certain websites when we were done with whatever they asked us to do. Little did we know, that the gaming websites they allowed us to get on were actually websites designed to keep us learning. I never realized that these games actually heled me later on in the class. I think that gaming could be helpful to some students because some people learn better visually, myself included. If the game is helpful to learning what the teacher or professor is trying to teach then I believe that they are helpful. At the beginning of the semester, one of my professors told us to do this quiz game online. While doing the quiz, I did not realize that I was learning about the four different ideologies that we had a project over. It was very helpful when I started the project because I could remember what the game said about each ideology. In my opinion, it’s a great idea to learn through games, it’s usually more helpful and sometimes more fun.